Z is for Zombie
Explore! Escape! Experience the true terror of the letter Z!
It’s Halloween, and that means zombies! Or, at least symbolic representation of zombies using ASCII! Explore! Escape! And experience the true terror of the letter Z! I made this game because I love old-school ASCII roguelikes, but know too many … Continue reading
I made Three Kings for the 2013 Holiday Game Jam by Glitch City. It’s an interactive exploration of one of my favorite Christmas carols: “We Three Kings of Orient Are.” I’ve worked on it since then, cleaning up the … Continue reading
Ever since I was a little kid, I’ve been inspired by stories of american slaves escaping north through the Underground Railroad. I built this game prototype to see how these stories could play out in an interactive experience. The build … Continue reading
I’ve always been fascinated by simple pleasure found in physical play where the rules are enforced socially rather than mechanically. My kids have given me plenty of opportunities to experience this. This game is an experiment to see if rules … Continue reading
I made Squirrel Fight for a one-button game competition in 2009. The idea for it hit me as I was riding my bike home one day and by that evening I had my first prototype. It’s an RTS game – … Continue reading